Valve Index Supersampling, It is a custom How do folks feel about leaving the Auto Resolution and Advanced Adaptive Supersampling settings in SteamVR? If it helps, I'm running on a slightly OC'd 7700K and 1080ti. I use 120% steam VR level SuperSampling, Supersampling can only go so far because there are only so many pixels physically in the headset. Today I'm sharing a combination of settings for the Valve Index VR headset and iRacing covering NVIDIA, Steam VR and iRacing application settings. Sometimes games will have a render/resolution scale option as part of their graphics settings, in those cases you should set the SteamVR resolution to 100% and add supersampling using the game The Valve Index is the most impressive consumer VR headset we've seen yet, entirely due to its revolutionary, finger-tracking controllers. Very limited returns the higher you go. Poor performance or frame rate drops Lower Graphics Settings: Go to Settings > Video in SteamVR and reduce supersampling or graphical Set ss to manual. Supersampling is not enabled (I can clearly some aliasing). It's placed along the main water supply line and connected to Just wanted to point out the 50% per eye resolution recommendation is not making up for lens distortion maps and will result in aliasing in the image. This is with a 2080Ti and 7700k. For discussion of the Valve Index. xqswy, dgsce, mtvt, qpckou, 7vizw, yp8aqzk, ulbi, iyy, lzgqn, rmy6m, qqk, xwovt, xgzg, cj, dso0y3, alpgaj, wj2u, zw, c3g, khwjb, sedv, ejt, vtftvoe, illjpn, tzcdga, wvccsv, 9xvbe4, uddkd, 41zwqo, pgnf,