Maplestory Damage Vs Attack, Glossary for other terms. Compare Attack, Boss Damage, Critical Damage, and other stats. 25628% fd. There are four base stats of the game - Strength (STR), Dexterity (DEX), Intelligence (INT), and Luck (LUK). %damage is often present on skills, and is additive MapleStory Classic Worlds guides: class leveling builds 1-30, beginner tips, the damage formula explained, and the Forgotten Hollow endgame zone. 3. For MapleStory on the PC, a GameFAQs message board topic titled "A comparison between STR and Wep attack for warriors". A. Checks if the monster misses. A prime boss damage roll is 40%, while damage only Attack refers to the raw stat attack primarily seen on weapons, but available to most gear through starforcing. % Final Damage, which skill is better, and why does this change make Dawn Warrior better at higher levels? Here’s Dawn Warrior’s current MapleStory - ATT or DMG Weapon? Crit Damage or Stat Gloves? Senpapi 4. Atk% 2. Each class (except Xenon) has a main stat (which increases you damage significantly), a secondary stat (which I feel your pain, unfortunately damage% is the lowest tier of damage upgrade u could get. You may use For MapleStory on the PC, a GameFAQs message board topic titled "Is %atk or %damage better?". People usually do If you already have a total of 400% damage, adding 40% damage vs boss is a 5. What happen and how do I change it back to doing thousands of attack damage? MapleHub - All-in-One Tools for MapleStory Players. MapleStory Attack Speed Reference The method for retrieving these values is using the packets sent to the server. Is the term "Damage" strictly defined as the number range (e. If you already have a total of 50% attack, adding 12% attack is a 1. Final Damage is a multiplicative source that is basically applied after your Range + Boss% is taken into account. 02. Crit damage of 107% + 30% for gskills (ignoring vicious shot, but you can do the calc In MapleStory, your goal is to enhance your character and unlock their potential. So going from no %att to 30% attack would be a 30% increase in output damage (i. I'm just wondering how much dex would approximately equal 1 weapon attack in terms of damage. Character Statistics, or stats, is the build of a character. Gets the monster For MapleStory on the PC, a GameFAQs message board topic titled "A comparison between STR and Wep attack for warriors". All numbers in this page are decimals Both attack and damage/boss multiply against your damage without them. Character growth, equipment, and consumable items all affect the rates at which a character's stats increase, including Attack In my graphs you would see the comparison of 30% Boss Dmg vs 9% Atk and 40% Boss Dmg vs %12 Atk, the more negative (blue) a certain point is the more There's a difference between 3% watk vs. To do that, your Inner Ability is essential I was hoping if somebody can please tell me about what recommended attack range is for each boss in the game, even if you dont try to solo, but go with a . It would seemed attack is good for the long run as you can get boss from elsewhere. Q. So, my Utgard Wand was 6% INT and 9% STR. Apart from formula changes, skill animation, MapleStory maps and monster stats have been changed as well. 10% damage gives fd of then 10/796 = 1. Put the How the MapleStory Classic Worlds damage formula actually works: attack range, weapon multipliers, mastery scaling, stat valuation (why 1 W. Some classes are better than others, Range = (Weapon Multiplier) (Att Att%) (Primary Stat 4+Secondary Stat) (%TotalDmg)/100 So basically you wanna balance them to maximize efficiency. if you're a warrior, how much STR is needed to equal 1 attack? So, how do these two compare? Assuming we're comparing Attack% and Damage% in a 1:1 ratio: Against bosses, Attack% will always be better than Damage%, simply because you have a lot more A character's statistics, also known as stats, affects the player's final damage and combat power. This full guide covers everything you need to know about attack speed in maplestory. Glossary for defence (DEF) terms. ATK often provides more damage than several points of your primary stat, especially at higher stat totals. Would damage % be better than attack power in general? Tried looking for a bunch of guides but seems like attack power is kinda new and isn't included in many of them. Your ultimate MapleStory companion featuring character management, boss tracking, liberation & Boosting the lowest stat on the formula will get you the biggest returns. (But do know your Range shows the increase of your Final Damage due to normal mobs) If you have 50% ATK obviously from the little detail you provided, 50 raw attack will be better than 30% boss. Title, i. redd. Each hit is judged separately, even for It includes a multiplier where the "weapon’s attack/magic attack will be converted to a standardized value based on its level, rank, additional options [flames], and Compare boss and normal damage with crits and amplification to see your final damage. if i wear the emblem it raises my IED To start this I'm probably going to be making a hot take and say, with the introduction of 6th job, Maplestory's "tutorial" really doesn't end till your main hits 260 and obtains 6th job. Your stat equivalencies will be different You can compare new att / old att= increase to final damage, with the increase of new (1+ %total dmg / (1+ old %dmg =increase to final damage in other more complicated situations. Multiply all of the numbers below to get the average single line damage. g. I explain how attack speed, works, how to increase you attack speed, how to calculate your attack speed, and 1. 0 = 1. Calculate MapleStory stat equivalences and conversions. 5 I yap about damage on this game. 137438 ~154247) in the title Damage in our Character Stat window? 3. Total: 696. 01. I'm a level 4x strless wind archer. 3x previous damage), and similarly When you press Power Strike, Slash Blast, Arrow Blow, Double Stab, or just basic attack, the game picks a random value inside that range and scales it by the skill's damage coefficient to Mastery is the weapon proficiency which allows more consistent damage, but the maximum damage remains the same. For instance if you have I’m a level 265 Hero and I rolled 12% Damage 9 % Damage 30% IED . ignore defence. Question Is lines of Attack better than Boss damage? Not sure if I should reroll or not (i. So the extra attack that you get from the %att line may or may not give a higher increase in your range than the %total damage will. The 3 lines you should go for are 1. For example, the damage gained from +10 dex would be equal to I don't know what equips other than weapon and secondary weapon give boss dmg and ignore defense, but at my current state where my range, self buffed is 700k, should i aim for m. If you have 1000 stat and 100 attack, then +1 stat will give you only 0. Attack % is an additive % to the amount of attack stat you have. Vs 38 x2 = 76 (100% att) (40,000 x4)x (1072/100) = 1,715,200 As seen above, with those ratios x scrolling for attack with the mentioned stats would be more beneficial vs priming a 7 slot face equip. What sources of total damage do you have (link skills, passives, actives, hyper skill passives w/e else) in the damage formula, total damage is additive to boss damage / reinforce damage so that effects how 185% damage and 181% boss is a bit on the low end of things imo, you should end up having way more in an end game bossing scenario, especially with %boss/damage from potions, buffs, other gear If you are using a 2h weapon you should get the attack speed inner for sure. 1% increase in damage, meaning 10 stat = 1 attack. for example, with 400 Attack% will be a better option for most. Range = minimum and maximum damage you can do. 08 = 8% increase in overall damage. In old MapleStory, certain monsters were weak against certain elements or resistant against others but nowadays most monsters are neutral to all Elements (0% MapleStory Monster Damage Formula Below is the procedure on calculating monster damage. And same for atk% Boss damage/attack/damage? Which do I cube for? imgur. 23K subscribers Subscribe WSE Comparison Compare attack, damage, and IED lines on WSE, taking into consideration individual skills IED. Glossary for attack (ATK) terms. A player's damage output, shown directly above monsters when attacking, is calculated by multiplying specific factors. Maplestory is a side-scrolling MMORPG with over 40 customizable classes, each with unique characteristics. Basically Damage is just the same as boss damage but works against everything, however the rolls are much lower. There is a difference in stat value between the 3 stats attack, defense, and stamina. Average Non-Crit Damage Per Line: Average Crit Damage Per Line: Average Total Damage: We would like to show you a description here but the site won’t allow us. com Open Share Related Answers Section Related Answers Top strategies for leveling up quickly Looking to level up fast in your favorite game Ever wonder why someone at the same combat power as you or even lower is doing way more damage? Find out why here! Thanks for watching and remember to subscr Boss damage and Total damage are the same on bosses. Many classes have innate %Total Damage in their My character is only doing 1 attack damage to the enemies. Every time you use an attack skill, the game basically re-calculates your damage range and other stats to determine how much damage you deal, and then whether it crits or not. boss damage 3. By the time you get gloves with +8/16% crit damage, you will probably have enough +stat and stat% on every other gear to make a Stat distribution in Maple is incredibly simplified compared to some MMOs. Attack is highly more valued then So the two biggest factors at play are the scarcity of % attack sources vs % damage sources, plus the large quantities of % boss damage Because Weapon Attack multiplies your entire stat pool, a single point of W. it) submitted 4 months ago by Junior_Cress5394 For grinding equip potential on Reboot: % Mesos/Drop Rate (unless damage stats allows you to kill mobs with 1 less attack) > Autosteal (unless damage stats allows you to kill mobs with 1 less attack)> And what makes you think %total damage and %boss damage are additive? %total damage is now affecting attack range! Except Hero combo attack and Enrage, Here's some numbers for reasonably normal damage% and boss% stats of a hlucid/hwill ready person in reg server: stat window %boss = ~320% stat window %damage = 60% (this will depend on the 2. For those %Magic Attack is better. Each one contains a tick count. 62/1. An explanation of Attack Speed in MapleStory that covers details on how it works, what Attack Speed each weapon is, and what the soft cap and hard cap is. 1. 4/5. You might want to use a range calculator which is easily found online to do some indepth calculations to know which is better for you. ATK is worth 10 DEX), and worked Power Strike Basically this boils down to how does % Damage scale vs. This is not unrealistic for most bossing scenarios. Stats are decomposed into many values. Boss damage and ignore defence This skill is used by Wind Breaker (2nd Job) Top Question pretty technical question here but which is better? currently re-epic scrolling my emblem hoping for 6% attack + 3% atk but i got 6%atk + 15% IED. The reason is because the damage formula multiples a lot of factors together, you always want to increase the smallest one. However, people say boss damage is better than total damage because total usually comes in 12/9/6% on items depending on its tier, and boss For MapleStory on the PC, a GameFAQs message board topic titled "Guide: Calculating your damage range". ⌊x⌋ Is %Stat better or %Damage? Hi guys, my apologies if a post like this already exists, but I couldn't find one. e. It significantly bumps my power but I’m skeptical if it’s even worth rerolling it for Attack lines instead. This guide will serve as a Character Stat Introduction in MapleStory M. I’m at 463% boss damage, maybe a drop V Matrix Optimization Hexa Matrix Tracker MapleStory Calculators Legion Solver MapleStory F. Edit: Thanks everyone for replying, now I Actually, before 2020, in 2018, I derived the formula not from proofs, but by observing trend in damage range by adjusting stat vs attack. I'm a mage obviously, and I was okay with this Stat Equivalent Calculator This tool is designed to determine your character's stat equivalences. We would like to show you a description here but the site won’t allow us. LIVE is quickly approaching, and so are the Reboot Final Damage changes! I thought it'd be nice to have a look at all the class-specific final damage sources in the game, so you have an idea of what's We would like to show you a description here but the site won’t allow us. Inflict stronger attacks on enemies when you level up the following stats: - PHY ATK: A form of attack that's applied when the skill has a physical attack I thought +% Damage did show on the range and added to the range based on the range itself (which includes Attack and main stat), while +% Attack showed on the range and added to the range based What's the difference between ATT % and Damage % on potentials and which one is the best? Sorry about my ignorance, but I'm a little confused on this part. I know this is a Discuss: Crit Damage vs Boss Attack Emblem Okay, I think the consensus is that Crit Damage is better than Boss attack because it's relevant everywhere (SF grinding + bossing) where as boss attack is Thanks for the input. It will boost your damage more than 20%boss and it does reduce skill delays, which makes it easier to react to bosses. Attack-related stats MapleStory's damage calculation may seem very complicated, but it's actually simple. What is the term "Total Damage"? I know it's different The reason why damage% is not sought after is because on bosses your damage% goes with boss%, and you can get a much higher amount of boss% than damage% on a line of potential. Can someone explain the difference between %attack, %weapon attack, and %magic attack? In particular, if I have a xenon what should I be aiming for on my weapon? In general, when is weapon %att increases your attack by (naturally) that much %. attack or boss/ignore Now MapleStory players deal far more damage than they could previously. Affects the character's attack abilities. Classes that Share Cash Shop Leveling Guide Wikis MapleStory Wiki StrategyWiki MapleStory In the damage calculation formula, Attack is applied first before %Damage, meaning that in Reboot, the passive buff we get is greatly enhanced by getting %ATT lines. Range is affected by mainly your attack/magic attack, main stat (STR/DEX/INT/LUK), and All Reboot Characters have a 'Hidden' 5 Magic/Attack Range may be off by 1 or 2, because of Nexon Spaghetti™ code The following classes have a beginner skill that grants additional attack. straight watk, and comparing that situation to something that, while useless, is in its own category, such as '10% chance to have brain damage for 3 seconds'. Go farm though, that's how you get the most damage! Thanks for watching!Timestamps00:00 - 03:38 Key Points03:38 - 17:16 Expl Since you basically the formula is 1+ (boss dmg%), it's kind of like saying you get a base of 100% boss damage (becuase if you had 0, you do 0 damage [0xanything=0]) .
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